Swing & explore.
Use your trunk to reach swing points and discover new routes through the garden.
3D adventure · Windows prototype
A little hero.
A world within reach.
Swing with your trunk, carry water, grow new paths and bring a sleeping garden back to life.

A TRUNK FULL OF POSSIBILITIES
One playful ability connects movement, puzzles and helping the world around you. Explore a garden that responds to what you do.
Use your trunk to reach swing points and discover new routes through the garden.
Pull objects, aim a coconut throw and bring water where it’s needed.
Tend a seed, climb the leaves and restore the garden’s waterwheel.
SEE THE PROTOTYPE
Real gameplay from the October development captures. The demo’s art, animation and presentation are still evolving.
Video unavailable. Open the video file.
A complete garden route through the 27 October Windows build, captured on 28 October. Scripted inputs guide the hero through actual gameplay: climbing, throwing, swinging, planting, watering, restoring the waterwheel and returning to the village. The capture plays at simulation speed, with no teleporting, progress skips or generated gameplay.
DEVELOPMENT SNAPSHOT / 27 OCTOBER 2026
The current Windows prototype contains a complete garden restoration route: learn the trunk interactions, grow a path and bring water back to the garden.
Recent work has focused on aiming and throwing, clearer guidance, camera behaviour, settings and the route through the level. Visuals and animation remain prototype work.
Watch the first devlogThe game is in development and there is no public download yet. Contact the studio to discuss a guided demo.
The illustration establishes the visual direction. The videos and screenshots on this page show the actual development build.
The current playable prototype runs on Windows. Final release platforms and timing have not been announced.
MORE WORLDS IN THE MAKING
Development capturesRestaurant management · Android
A small kitchen.
A deliciously big dream.
Cook the first batch, serve the breakfast rush, and grow from a little stall into a bustling kadai.
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Development captures2D platform combat · PC prototype
Find your footing.
Make the next hit count.
An island, expressive fighters and close-range encounters. A combat prototype exploring movement, timing and weapon choice.
Explore the gameLET’S BUILD THE NEXT CHAPTER
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